Physics! 4

April 29, 2016

The goal is to be able to run this darn game smoothly on my Lumia 640, and it looks like a lot of optimization will be required to get there. So far, it seems like # of background objects and resolution (especially!) both play a large role in frame rate.

It only really runs at optimal speeds when you get down to minimal resolutions like this: https://dl.dropboxusercontent.com/u/760507/PhysTest2/index.html


Biff

April 29, 2016

My parents’ cat:


Deleting old “Microsoft Messaging” contacts from Windows 10 Mobile

April 29, 2016

I had several old names that I no longer wanted in my phone book showing up under the filter “Microsoft Messenger.” Googling around revealed that several others had this issue. My solution was anything but straightforward, but here was my experience:

I downloaded the legacy version of Messenger (ignoring any incompatibility warnings), logged in from there, and removed all of the contacts from my PC while I had my phone off. I uninstalled Messenger, restarted my PC and turned my phone back on. The contacts were still there.

Annoyed, I turned my phone back off and reinstalled Messenger to see if I’d missed anything. I noticed that this time, it wouldn’t let me log in and instead demanded I upgrade Messenger. I clicked “okay”, but the update failed because it wanted to upgrade Messenger to Skype, which I already had installed. So, I opened up Skype on my PC, incidentally(?) deleted a couple contacts I no longer was in touch with from that list, and closed it.

At this point, the unwanted “Microsoft Messaging” contacts were no longer appearing on my phone contact list.

Windows Phone is great for all my needs, but I am finding a number of little kinks like this along the way that might scare away other users.


The Phone Saga Continued — Getting Things to Work with my Lumia 640, Windows 10 Mobile and TracFone.

April 29, 2016

The first part of the journey (getting my first smartphone) is here.

Edit: I also came across this after writing this entry. You might want to do a hard reset first. I did not.

One of the annoyances that prompted me to go ahead and download Windows 10 on my Lumia 640 was that I couldn’t seem to receive media over text messages (I would try, and it would forever be stuck on “getting media content”). I found a few convoluted-looking solutions online, but hoped that Windows 10 would just fix it for me behind the scenes. Sadly, it did not.

Getting data from your TracFone network on your Lumia 640 without a Wi-Fi connection on Windows 10 Mobile:

First, since it’s somewhat related and much less of a headache, here’s how to get the internet to work outside of your wireless range in Windows 10 Mobile starting from the home screen. We’ll go ahead and start by disabling our wireless connection so we can see if it’s working when we’re done:

-All Apps => Settings => Network & Wireless => Wi-Fi => Wi-Fi networking: Off

-All Apps => Settings => Network & Wireless => Cellular & Sim => Data Connection: On

-All Apps => Settings => Network & Wireless => Cellular & Sim => SIM Settings => Internet APN => Add an Internet APN:

Profile name: [whatever you want]
APN: RESELLER
User name: [blank]
Password: [blank]
Type of sign-in info: PAP
IP type: IPv4 (change from default)
[keep checked] “Use this APN for LTE and palce the one from my mobile operator”
Proxy server: [blank]
Proxy port: [blank]
[keep checked] “Apply this profile”

-Turn your phone off and back on. If successful, you’ll be able to for example get google results as long as you have bars. You can turn your Wi-Fi back on without worries.

Getting media content in text messages (MMS) on the TracFone network on your Lumia 640 without a Wi-Fi connection on Windows 10 Mobile:

It seems that you have to disable Wi-Fi (assuming you are in range of a network) if you want to download media content of any kind (i.e. pictures) from a text message (UPDATE: thankfully, it seems like we only need to do this once). First, we need to set up the correct APN for the TracFone network:

-All Apps => Settings => Network & Wireless => Cellular & Sim => SIM Settings => Internet APN => Add an MMS APN:

Profile name: [whatever you want]
APN: RESELLER
User name: [blank]
Password: [blank]
Type of sign-in info: PAP
IP type: IPv4
Proxy server: proxy.mobile.att.net
Proxy port: 80
MMSC (URL) http://mmsc.mobile.att.net/
MMSC Port: 80
Maximum MMS size (KB): 1024

Now, here are the step by step procedures I needed to follow to download (and send) my first media content through text messages.

-All Apps => Settings => Network & Wireless => Wi-Fi => Wi-Fi networking: Off

-All Apps => Settings => Network & Wireless => Cellular & Sim => Data Connection: On

-All Apps => Settings => Network & Wireless => Airplane mode => On

[wait about 30 seconds]

-All Apps => Settings => Network & Wireless => Airplane mode => Off

[restart phone]

Once you reconnect to the cellular network, you should be able to download the media content from your text messages.* If you reconnect to a Wi-Fi network, you might have to go through this process again (I was given that impression, but actually it seems like it’s continuing to work regardless of my Wi-Fi settings). Naturally, there are plenty of ways to send media to other folks than text messages these days, so you might find that to be the easier option.

*if no Wi-Fi is in range and you are having trouble, the trick here is go ahead and disable Wi-Fi and possibly restart the phone. Yeah, pretty annoying.


Got Win 10 Mobile up and running

April 28, 2016

Loving Windows 10 Mobile so far and I have no plans to go back. However, it did seem to lose my phone numbers (at least, the ones I had manually entered from my old tracfone and actually cared about). The GPS navigation seems to have a lot more options, Skype now seems built into the OS, and most importantly my little physics game runs on it. But to say it runs slowly is an understatement. The physics plugin may be too demanding for the demo I have on this site (10+ objects), or perhaps simply limiting the app to 256 colors would speed it up. More thoughts on Win 10 later!


Windows 10 Mobile

April 28, 2016

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I installed Windows Insider and opted into the most stable preview build of Windows 10 available. Yes, the operating systems are called Windows Phone 8 and Windows 10 Mobile, because Microsoft’s notoriously bad at naming their products. Windows 8 does seem rather stagnant, and not a place to hang around for too long. I’ll post my thoughts on 10 at some point.


Physics! 3

April 27, 2016

And so the technical problems begin. It seems the software I’m using to develop this, Clickteam Fusion, is unable to compile in a way that Windows Phone 8 can handle. Naturally, this makes first-hand testing that much harder and of course would limit the potential audience. I’ll need to see if it works on Windows 10 Mobile too.

Another limitation I noticed is that ink effects (like making objects semi-transparent) seem pretty limited.

I’ll look into this, (creating it for Windows and exporting as XNA), but then there is this. (XNA support is being phased out already).

Really, I just hope the HTML5 stuff DOES work on Windows 10 Mobile and that my Lumia will get that upgrade available soon — that seems like the least complicated way forward. Until then, I may have to concentrate on adding features while at the same time factoring in that I don’t know which platform I’m compiling this for yet… Maybe I’ll install a preview build of Windows 10 on my phone and see where things go from there.